Hi, I'm Jean.

I design,

engineer &

ship with AI.

About me · by demonstration

Make, then describe.

Self-taught engineer from Caracas. I think in pixels, vectors and stack traces. Below, four things I made: three of them running right here in the page, and one concert hall rebuilt from a seating chart.

0104On-device AI
Scroll into view to load
left-click — includeright-click — exclude·ONNX-WASM · pre-encoded embeddings
01On-device AI01 / 04

Self, segmented.

Click the portrait. A SAM2 decoder runs in your browser, fed by pre-encoded image embeddings — ONNX Runtime + WASM in a Web Worker, nothing leaves your tab. Same pattern I use to keep latency low and bills off the GPU rental.
  • SAM2
  • ONNX
  • WASM
  • Web Worker
  • Pre-encoded
PaintingCaracasAutodidactMentorship
Personal

Caracas

Where it started.

Born in Caracas in '96. First touched a computer in a smoke-filled cyber café between brownouts, and never let go.

AI / ML6Frontend7Systems6Design5Personal4
02Embedding playground02 / 04

Mind, mapped.

Twenty-eight things I work on, projected onto a plane and clustered by relation. Click any node — the card pins, related ideas connect, the rest dim. Same trick that powers RAG, search and the segmentation tile above: vectors do the heavy lifting, geometry does the explaining.
  • Embeddings
  • k-NN
  • SVG
03GPU shaders03 / 04

Stones, simulated.

Lumière — a jewellery configurator running live in this tile, from the same Expo codebase that ships to iOS and Android. Rings are composed from a head and a shank at runtime, so all 11,520 combinations render on demand instead of being pre-rendered. The stones are a hand-written shader: the gem’s geometry is baked to a cubemap once, then refracted with per-channel dispersion.
  • Expo
  • React Native
  • Three.js
  • R3F
  • GLSL
  • Custom gem shader
The rebuilt Stern Auditorium seen from the stage: parquet, four tiers and the domed ceiling.
From the stage
The horseshoe of tiers from the balcony, looking down to the stage arch.
From the balcony
The proscenium arch and stage columns seen from a centre box.
Centre box
The full horseshoe of gilded parapets across five levels.
All five levels
The stage seen from a box, over a red velvet armrest rail.
Over the velvet rail
The ornate ceiling panel and its ring of dome lights above the tiers.
Ceiling rose
A gilded stage column and the tier boxes beside it.
Tier column
Close view of the red velvet parquet seats with sheen and pile bump.
Velvet seats
04Procedural 3D04 / 04

Halls, rebuilt.

Carnegie Hall’s Stern Auditorium, rebuilt from nothing but its public seating chart. The chart gave survey-accurate positions for 2,758 seats; everything above them is generated — nine Houdini builders for the columns, arches and doors, and a spec-driven ornament library that dresses four tier parapets. Nothing was sculpted by hand. Scroll the renders.
  • Houdini
  • Blender
  • Python
  • VEX
  • Cycles
  • Procedural

End of demos

More of the same kind of work — shaders, AI, mobile, the small details — lives across the rest of the site. Keep scrolling.